18 #ifndef ACTIVEFRAMEPOOL_H
19 #define ACTIVEFRAMEPOOL_H
22 #include <unordered_map>
41 void resize(quint64 memoryBudget);
44 void onKeyFrameDestroy(
KeyFrame*)
override;
47 void discardLeastUsedFrames();
49 void recalcuateTotalUsedMemory();
51 using list_iterator_t = std::list<KeyFrame*>::iterator;
53 std::list<KeyFrame*> mCacheFramesList;
54 std::unordered_map<KeyFrame*, list_iterator_t> mCacheFramesMap;
55 quint64 mMemoryBudgetInBytes = 1024 * 1024 * 1024;
56 quint64 mTotalUsedMemory = 0;
59 #endif // ACTIVEFRAMEPOOL_H
ActiveFramePool implemented a LRU cache to keep tracking the most recent accessed key frames A key fr...